Following Syrma's orders while having the " Coax " command turned on will also decrease the overload percentage. The more things captivated at once, the more overload will decrease. The easiest way to decrease the overload percentage is by captivating enemies with Syrma and using "Peon Release". For using the Ultimate Soul without finishing them, the percentage will increase to about 9-10%. When any ally but Syrma gets KO'd, the percentage will increase to about 3-4%, if Syrma gets knocked out overload will increase by 7% or higher. The only way it increases is by getting KO'd, using the Ultimate Soul without finishing the battle, or failing to do Syrma's coaxing. Unlike the first Mugen Souls, overload does not increase at all when defeating enemies which reduces the risk of overload. The Ultimate Soul is easier to survive and will leave at least one character alive if it does happen. Getting an overload in Mugen Souls Z will not result in a cheap Game Over with a set of four allies like the first game unless the overload happens in tougher areas such as the Mugen Field or harder areas. The Coffin Overload can by avoided entirely by removing Syrma out of the party, having Chou-Chou in the party with high overload percentage will not cause an explosion even though she can also captivate. When the percentage reachers around 60% and Syrma is in the party, there is a possibility for having the Ultimate Soul backfire and damage some of the characters in the party. There is an overload meter on the top left of the battle screen that says "Overload" and a percentage afterwards. Stat average 50,100 or 502,500 HP/SP average Stat average 10,100 or 102,500 HP/SP average Stat average 1,100 or 12,500 HP/SP average Another good benchmark for finding out the rank of Ultimate Soul is by looking at the HP/ SP average of the G-Castle. The Ultimate Soul rank is dependant on the total power of all Shampurus which boost the stats of the G-Castle. Just like Peon Release, it can be leveled up but not the same way. Syrma also has the ability to do coaxing which can either increase, or decrease the overload.īe careful when using Ultimate Soul if it doesn't end the battle, as it will use up 4 of Syrma's turns and increase the overload by 9%. It has a more fair overload system which is very easy to decrease and only increases allies get KO'd or an Ultimate Soul usage that doesn't end the battle. There are 9 different levels, the higher the level, the bigger Chou-Chou gets and the more interesting the attacks become. The amount of times the Ultimate Soul can be used depends on Syrma's charm average. This is the Mugen Souls Z version of Peon Ball. ![]() Example: having 100% charm average will give a level 10 Ultimate Soul (not Mega-Chou) which will make the buffs give around a 50% boost. It is theorized that the effects of the buffs are about 5% times the Ultimate Soul (not Mega-Chou) level. It starts off at level 0 and will become level 1 at 10% average, level 2 at 20% average, level 3 at 30% average etc.įor the Coffin Effects that gives buffs, they are totally reliant on the level of Ultimate Soul (not to be confused with the Ultimate Soul that summons Mega-Chou). It levels up based on every 10 levels of the "average Charm Ratio". Increases EXP, money, Mugen Points, drop rate and Shampuru payout for defeating enemies based on the Ultimate Soul (not Mega-Chou) level. Įnhances base ATK based on the Ultimate Soul (not Mega-Chou) level.Įnhances base DEF based on the Ultimate Soul (not Mega-Chou) level.Įnhances base INT based on the Ultimate Soul (not Mega-Chou) level.Įnhances base MND based on the Ultimate Soul (not Mega-Chou) level. Restores HP based on the total power of Shampurus to all allies. Only one Coffin Effect can be activated at one time, activating another buff will overwrite the previous buff.ĭeals undodgable damage based on the total power of Shampurus to all enemies. It can also give buffs, and give bonuses. This is the Mugen Souls Z version of Small Peon Ball except with more fuctions besides just healing and attacking.
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