I’m not entirely sure if a PC can be Huge as far as RAW goes, but I’m just saying you’ve got a chance. However there is a note that “if the target is a Huge or larger object or creation of magical force, this ray disintegrates a 10-foot cube of it.” Much like the spell Disintegrate, if you get hit by this particular eye beam (and dropped to 0 hp) you suffer essentially the same fate. Nothing but a True Resurrection or a Wish spell can bring them back, seeing as there won’t be a body (or body parts) left for Reincarnate, Revivify, Raise Dead, or Resurrection. “If this damage reduces the target to 0 hit points, it is disintegrated.” If that target fails a Dex saving throw, they’ll take 10d6+40 force damage. The 6th-level spell Disintegrate can get the job done just as well if your target is low enough on health. Spellcasters don’t actually need to wait until they have access to 9th level spells to kill things outright, though! ![]() You’re simply dead.Ī pretty good reason for your spellcasters to keep a counterspell handy, just in case. The 9th level Bard, Sorcerer, Warlock, and Wizard spell Power Word Kill is an instantaneous spell that does one single thing: It kills its target outright if they have fewer than 100 hp. Just because you don’t have to worry (so much) about being killed by massive damage at higher levels doesn’t mean you’re completely out of the woods. So if you’ve got a Wizard on the backlines with an 8 in Strength, it could take just two unlucky hits to kill them outright - no matter how much temp hp they may have bolstered themselves with. “The target dies if this reduces its Strength to 0.” The Strength Drain attack will take away 2d6+2 hp, but also has the added effect of reducing the target’s strength score by 1d4. Yes, the 1/2 challenge rating Shadow has the ability to kill you outright… as many new adventurers in a certain module may know all too well. Not so much of an issue at higher levels when your max HP reaches into well over 100, but absolutely deadly at lower levels. Because the remaining damage equals her hit point maximum, the cleric dies. If she takes 18 damage from an attack, she is reduced to 0 hit points, but 12 damage remains. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum.įor example, a cleric with a maximum of 12 hit points currently has 6 hit points. According to page 75 of the Player’s Handbook: One of the likeliest ways that a PC will be killed instantly is by taking a massive amount of damage. …But there are some aspects of D&D and forgo the death saving throw mechanic entirely. The rolls are even weighted in favor of the player when it comes to saves, so odds are that they’ll be alright, even if the Cleric isn’t quick enough with that Healing Word. This 140-question D&D quiz finds your class, race, alignment, and level. ![]()
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